Sylvia Eckermann |
Spiegelzellen / Mirror Cells 2007
Idea, Concept, GameArt: Sylvia Eckermann Sound, Composition: Peter Szely Programming, UnrealScript: Doron Goldfarb
GameMod based on Unreal for 3 Users Mirror Cells is an interactive installation that turns around our perception of space and time. The gamers as well as the visitors are immersed inside an infinitely mirrored acousmatic-visual 3d-world.
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