The Future of Demonstration


Season 1 | 2017  VERMÖGEN  

October 31 - November 11 2017



All episodes of S1 VERMÖGEN


Season 2 | 2018  PASSION  

November 2018


The Future of Demonstration is an art series with two seasons and five episodes each. The episodes are based on thematic clusters derived from the leitmotifs, VERMÖGEN 2017 and PASSION 2018.


The art series engages with the radical changes we are witnessing today in the ecological, social, and cultural spheres. It explores the notion of demonstration and its political, technological, pedagogical, and aesthetic capacities as means to imagine, collect, weave, embrace and share narratives, techniques and affiliations of resistance. Conseived by Sylvia Eckermann and Gerald Nestler with Maximilian Thoman.



–light installation for the LED facade of UNIQA headquarter in Vienna‘s city center. The light installation was a widely visible landmark for the art series The Future of Demonstration. 2017


WHISPER. Status Code : No Entity Found

Video, audio, 4:49 min., 2016 (2K feed and headphones recommended!)


The video exposes the libidinal power of financial capitalism. In Gerald Nestler's lyrics, the market/money/capital addresses us directly. Its seductive speech is set to rhythm and sound by Sylvia Eckermann who also generated the visual surface. Computer voices strike up the digital hip hop of futures. Volatile swings define the imagery. We are the object of desire. Derivative markets constitute the "recombinant social DNA" of the social body. "Oh baby! How you nourish me!"

Sylvia Eckermann: video, animation, sound. Gerald Nestler: words.

MEDIA Sculpture


Interpassive object. 2015

Sound. Polystyrene sheets and mirrors, 4 loudspeakers, monitor, camera, computer, 160 x 160 x 80 cm. Composition of the voices: Szely.



TEXT: Gerald Raunig: "No Future - Dividuelle Linien, neue AkteurInnen der Kreativität" SPRINGERIN 1/16





Sylvia Eckermann


Serigraphy on bedlinen / phosphorescent pigment.

Installation for a hotel room, 2014


TERMS & CONDITIONS. 1 channel video, 20min loop. 2017

Cartography of the Intangible

Digital pigment print,  101.6 x 124.46 cm. Edition 5. 2013

Kartografie des Unbestimmten

Leuchtkasten, Stahlplatte, Plexiglas, Holz, Neon, 153 x 187 cm. 2012

Light box, steel, wood, acrylic glass, neon, 153 x 187 cm. 2012


Sylvia Eckermann
Sylvia Eckermann

MEDIA Installation

Digital Monsters Don't Bleed

Spatial object, 1700 x 500, paper tubes, sound, video, 2 gold plated sculptures (15 x 50). 2014





Video Installation

Crystal Math

1 channel video, room installation, 5.1 sound, 5000 m Nylon wire, 300 x 200. 2012. With thousands of meters of nylon threat Sylvia Eckermann produced a spider web that serves as the captivating projection screen for her "expressive verbal image" (Sabine Dreher) with which she visualizes the replacement of human actors by algorithms in finance.

Video Object

Sylvia Eckermann


a moving image landscape in the rhythm of the digital.

Digital video, 30min loop, steal frame, AV player, monitor. 2015


Digital pigment print, 2015. size variable

Sylvia Eckermann


Digital video /
computer animation,
wooden frame, monitor,

AV player, 100 x 160.


3D Animation

Telluric Force

Computer animation, stereo sound, plasma display, wooden frame, 90 x 150. 2012


Telluric Force addresses a recent geological orientation that is rapidly gaining acceptance: human activity has been a driving geophysical force since the beginning of the industrial era. After millions of years, a biological actor thus entered the stage of the earth development whose environmental impact is of such significance that ecologists and geologists felt impelled to introduce a term for a new geological era: the Anthropocene. The core premise of the Anthropocene thesis is that human activity shapes nature. This term therefore heralds a paradigm shift in the natural sciences. Serving as a supplement to collective consciousness by conceptualizing an era of responsibility, it consequently requires new models for science, culture, politics, and everyday life.

The video work Telluric Force shows a mechanical metronome—a compound of the Greek words metron (measure) and nomos (law, consensus). The ticks of the swinging pendulum, however, are not regular pulses caused by the wound-up spring system. Telluric Force displays arrhythmic, non-metrical, and seemingly random amplitudes generated by a specific choreography created by the artist in collaboration with the composer Szely.

To visualize the new era of the Anthropocene, Eckermann replaced the metronome's musical frequency scale with a geologic time scale that includes the "metric" of human influence on the ecosystem. Thus, Telluric Force reflects a new order of time and nature whose complex, multifarious, and hence obscure "measures" are rendered audible by the amplified ticks of the metronome's pendulum. Even though these swings seem erratic, they are in fact constructed



2010. 3 channel video, 5.1 sound, 1500 x 470. 10 projection objects, carpet, text work plotted on mirror foils.  ◊ description


Sylvia Eckermann
Sylvia Eckermann
Sylvia Eckermann


Interactive Installation

Sylvia Eckermann

The Trend is Your Friend!

Performative and interactive artistic environment, 2009



Interactiv Installation / Game Art

Sylvia Eckermann



In Ninth Heaven or The Far End of Europe

— An Interactive Synthetic Scape (Unreal Mod)

Artistic Research: Gerald Nestler, Composition and spatial acoustics: Peter Szely. Programing: Doron Goldfarb. Installation at the Museum Stein Minoritenplatz 4, 3504 Krems-Stein AT, Sep 2008 - Sep 2009, curated by Dieter Buchhart.


Interactive Light Installation

Sylvia Eckermann


Meta-performative game in real time – intervention in global financial markets and exchanges. In artistic cooperation with Gerald Nestler. 2006



Sylvia Eckermann Sylvia Eckermann



Mirror Cells is an interactive installation that turns around our perception of space and time. The gamers as well as the visitors are immersed inside an infinitely mirrored acousmatic-visual 3d-world.
Featured project of ars electronica 2007.
Accessible immersive environment. Infinitely mirrored acousmatic-visual 3d-world. Unreal Mod.





Sylvia Eckermann

n o w h e r e — ein welt raum spiel

n o w h e r e is a GameMod, a modification of the Egoshooter Unreal.

The user moves freely in any direction in virtual, three-dimensional space. Architecture, sound, voice-over and images support the immersive effect of this medium. Flying freely through space and time as a metaphor reflects the intellectual world of the group of artists and architects that came together in the Crystal Chain share their ideas. 2005.